D&D 5e SRD

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Zombie

Zombie

2014

Zombie

Medium undead neutral evil


Armor Class 8
Hit Points 22 (3d8)
Speed 20 ft.

STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)

Saving Throws WIS +0
Damage Immunities poison
Condition Immunities Poisoned
Senses darkvision 60 ft., passive Perception 8
Languages understands all languages it spoke in life but can't speak
Challenge 1/4 (50 XP)

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
  • medium
  • undead
  • cr-0.25
  • monster

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