D&D 5e SRD
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Satyr
Satyr
2014
Satyr
Medium fey chaotic neutral
Armor Class
14 (armor)
Hit Points
31 (7d8)
Speed
40 ft.
STR
12 (+1)
DEX
16 (+3)
CON
11 (+0)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Skills
Perception +2, Performance +6, Stealth +5
Senses
passive Perception 12
Languages
Common, Elvish, Sylvan
Challenge
1/2 (100 XP)
Magic Resistance
. The satyr has advantage on saving throws against spells and other magical effects.
Actions
Ram
. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) bludgeoning damage.
Shortsword
. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1 d6 + 3) piercing damage.
Shortbow
. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
medium
fey
cr-0.5
monster
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