D&D 5e SRD
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Grimlock
Grimlock
2014
Grimlock
Medium humanoid (grimlock) neutral evil
Armor Class
11
Hit Points
11 (2d8)
Speed
30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
12 (+1)
INT
9 (-1)
WIS
8 (-1)
CHA
6 (-2)
Skills
Athletics +5, Perception +3, Stealth +3
Condition Immunities
Blinded
Senses
blindsight 30 ft. or 10 ft. while deafened (blind beyond this radius), passive Perception 13
Languages
Undercommon
Challenge
1/4 (50 XP)
Blind Senses
. The grimlock can't use its blindsight while deafened and unable to smell.
Keen Hearing and Smell
. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Stone Camouflage
. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Spiked Bone Club
. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.
medium
humanoid
cr-0.25
monster
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