• An unconscious creature is incapacitated (see the condition), can’t move or speak, and is unaware of its surroundings.

  • The creature drops whatever it’s holding and falls prone.

  • The creature automatically fails Strength and Dexterity saving throws.

  • Attack rolls against the creature have advantage.

  • Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature.